I started by analysing different films within the surrealist genre, I focussed on cinematography, sound, mise-en-scene and editing. From this I was able to see what conforms most surrealist films follow. It also allowed me to see what our finished product should look like, what elements I should include and what actually makes the film be classed as surreal. This enabled me to start planning my synopsis, characters and poster. When it came to research I decided to look at a range of different media technologies to best get the idea of how to create a film with normal conforms of the surrealist genre. Once I came up with the synopsis I started to research into different artists which I could pull inspiration from, as we changed our idea a couple of times we reasearched into many different artists the most in depth research I did was into Hans Bellmer. I was really inspired with his work and decided to take that inspiration and make my own works of rt with the same focus on mutilation.
Here is a picture of both mine and Hans Bellmer's work.Hans Bellmer's work, pictured above, focusses on the mutilation of dolls which is something visually disturbing which would fit in with the surrealist genre. Below is my work which I created by cutting of the dolls hair, attaching an arm where the leg should be, tying the arms together and adding bruising by using different shade of pen then smudging them together. I think my work shows a progression from Hans Bellmer's work which makes it more aggressive and fitting within my story.
In the evaluation stages of my media product using different media technologies as a comparison enabled me to see what my final product had turned out as and how well it fitted in with the genre. I was able to look back at the original work I had analysed such as Alice's Nightmare and The Killing Joke to see what conventions I had successfully used. I was able to see that my film did fit in with the surrealist genre and followed the normal conforms of this genre.
When it came to the construction I used a variety of different technologies such as garageband, premiere pro, Itunes etc. I primarily used Premiere pro as this is the programme I edited the film on.
Here I was able to bring in other media technologies I had used, import them, and put onto my showreel. I was then able to cut and edit these different technologies together which made my final film.
Below are screen shots with annotations of how I used each technology during construction.
Yasmin created this title by using photoshop, I was then
able to import this onto my showreel where I chose how long the title would
appear for.
To create fluidity I used Premiere Pro to edit together all the images. Once I had put all the images onto the show reel I used a tool which enabled me to choose how long the image lasted. To make it fluid I quickened the images.
To make it look as if the bear's head was moving from the floor to my hand by itself I took pictures of me throwing the bear's head. Once I had done this and uploaded onto my computer I edited onto the showreel and sped it up to make it look as if the pictures were moving I then flipped the sequence so it looked as if it were moving by itself.
I wanted the film to have distortion so wanted different pictures to flicker inbetween certain parts. To do this I added in the image where I wanted and made it last longer, I then added a cross dissolve so it appear more seamlessly, almost like a subliminal message.
I wanted this particular part to be point of view shots of one of the dolls being experimented on. To so this I cropped the pictures so it looked make it look more hand held and disjointed as the disjointedness of the scene makes it look as if the doll is panicking.







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